title: Using Godot 4's TileMaps and Custom Data Layers - Godot Fundamentals
sources: https://www.youtube.com/watch?v=M1ri3Zli2g0
media_link: https://www.youtube.com/watch?v=M1ri3Zli2g0
contentPublished: 2023-07-13
noteCreated: 2025-01-27
description: In today’s video we’re going to continue our series on Godot Fundamentals. We’ll be covering the TileMap and TileSet features within Godot and how you can setup Terrains, Layers, Auto-Tiling, Patterns
tags:
- clippings
- video
takeaways:
subjects:
- "[[tile maps in Godot]]"
Status: 🔴 Dropped
publish: true
Youtube_Duration: 26:57In today’s video we’re going to continue our series on Godot Fundamentals. We’ll be covering the TileMap and TileSet features within Godot and how you can setup Terrains, Layers, Auto-Tiling, Patterns, and Custom Data for your Levels. By the end we should be able to design our Level using the our TileSet, and see our Tank behave differently based on our current tile type we are interacting with.
🌐 Check out the blog post for this video:
https://gamedevartisan.com/tutorials/godot-fundamentals/tilemaps-and-custom-data-layers
🗋 View the source on Github:
https://github.com/Game-Dev-Artisan/godot-fundamentals/releases/tag/tilemaps-and-custom-data-layers
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